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강화학습 상태 텐서 차원에 따른 학습 효과도
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Publication Year
2023-03
Journal
한국CDE학회 논문집
Publisher
한국CDE학회
Citation
한국CDE학회 논문집, Vol.28 No.1, pp.1-9
Keyword
Feature extractionReinforcement learningTactics simulation
Abstract
In reinforcement learning, an agent takes actions in an environment, which is interpreted into a reward and a “representation of the state”. It is well known that the performance of the rein forcement learning is dependent on the “data model representing the state” of a given environ ment. This paper proposes a data model representing the state which is suitable for a FPS (First Person Shooting) game, a military tactics simulator that changes state extremely and needs deci sion making quickly. The proposed data model consists of matrix (multi-dimensional tensors) for spatial features and vectors for non-spatial features. To prove the usefulness of the proposed data model, this paper shows experimental results for a FPS game.
ISSN
2508-4003
Language
Kor
URI
https://aurora.ajou.ac.kr/handle/2018.oak/37829
https://www.kci.go.kr/kciportal/ci/sereArticleSearch/ciSereArtiView.kci?sereArticleSearchBean.artiId=ART002936236
DOI
https://doi.org/10.7315/CDE.2023.001
Type
Article
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Park, SangChul Image
Park, SangChul박상철
Department of Industrial Engineering
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