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Showing results 1 to 20 of 43

A digital workflow for pair matching of maxillary anterior teeth using a 3D segmentation technique for esthetic implant restorationsoa mark
  • Choi, Jin Woo;
  • Choi, Gyu Jin;
  • Kim, Yu Seong;
  • Kyung, Min Ho;
  • Kim, Hee Kyung
  • 2022-12-01
  • Scientific Reports, Vol.12
  • Nature Research
A Distributed Multiplayer Game to Promote Active Transport at Workplaces: User-Centered Design, Implementation, and Lessons Learned
  • Laine, Teemu H.;
  • Normark, Jorgen;
  • Lindvall, Helena;
  • Lindqvist, Anna Karin;
  • Rutberg, Stina
  • 2020-12-01
  • IEEE Transactions on Games, Vol.12, pp.386-397
  • Institute of Electrical and Electronics Engineers Inc.
A Reusable Multiplayer Game for Promoting Active School Transport: Development Studyoa mark
  • Laine, Teemu H.;
  • Duong, Nhi;
  • Lindvall, Helena;
  • Oyelere, Solomon Sunday;
  • Rutberg, Stina;
  • Lindqvist, Anna Karin
  • 2022-01-01
  • JMIR Serious Games, Vol.10
  • JMIR Publications Inc.
A Security Framework for Increasing Data and Device Integrity in Internet of Things Systemsoa mark
  • 2023-09-01
  • Sensors, Vol.23
  • Multidisciplinary Digital Publishing Institute (MDPI)
A study of colormaps in network visualizationoa mark
  • 2019-10-01
  • Applied Sciences (Switzerland), Vol.9
  • MDPI AG
A Study on Interface Design to Provide Effective Meeting Summary Information: Focused on Narrative Chart and Topic Map Visualizationoa mark
  • Lim, Soohyun;
  • Park, Chanhee;
  • Han, Hyunwoo;
  • Ho, Jaejong;
  • Hong, Junyup;
  • Lee, Soojung;
  • Lee, Kyungwon
  • 2021-01-01
  • Archives of Design Research, Vol.34, pp.115-131
  • Korean Society of Design Science
A survey of adaptive context-aware learning environmentsoa mark
  • 2019-01-01
  • Journal of Ambient Intelligence and Smart Environments, Vol.11, pp.403-428
  • IOS Press
A Two-Stage co-Design Process of Battleship-AST Persuasive Game for Active School Transportation in Northern Swedenoa mark
  • Jingili, Nuru;
  • Oyelere, Solomon Sunday;
  • Berghem, Simon Malmström;
  • Brännström, Robert;
  • Laine, Teemu H.;
  • Lindqvist, Anna Karin;
  • Rutberg, Stina
  • 2024-01-01
  • International Journal of Human-Computer Interaction
  • Taylor and Francis Ltd.
A visualization system for exploring logo trend and design shape patternsoa mark
  • 2020-07-01
  • Applied Sciences (Switzerland), Vol.10
  • MDPI AG
Adolescents’ perceptions of active school transport in northern Swedenoa mark
  • Jingili, Nuru;
  • Oyelere, Solomon Sunday;
  • Berghem, Simon Malmström;
  • Brännström, Robert;
  • Laine, Teemu H.;
  • Balogun, Oluwafemi Samson
  • 2023-10-01
  • Heliyon, Vol.9
  • Elsevier Ltd
An exploration system to effectively analyze the visual metaphor used in sentiment visualization
  • Ha, Hyoji;
  • Moon, Kwanghyuk;
  • Joung, Hyerim;
  • Kim, Hyegyeong;
  • Lee, Kyungwon
  • 2024-04-01
  • Information Visualization, Vol.23, pp.157-196
  • SAGE Publications Ltd
An improved study of multilevel semantic network visualization for analyzing sentiment word of movie review dataoa mark
  • Ha, Hyoji;
  • Han, Hyunwoo;
  • Mun, Seongmin;
  • Bae, Sungyun;
  • Lee, Jihye;
  • Lee, Kyungwon
  • 2019-06-01
  • Applied Sciences (Switzerland), Vol.9
  • MDPI AG
Co-design of mini games for learning computational thinking in an online environmentoa mark
  • Agbo, Friday Joseph;
  • Oyelere, Solomon Sunday;
  • Suhonen, Jarkko;
  • Laine, Teemu H.
  • 2021-09-01
  • Education and Information Technologies, Vol.26, pp.5815-5849
  • Springer
Co-designing Digital Games Across the Boundary of Childhood and Youth
  • Havukainen, Martti;
  • Laine, Teemu H.;
  • Kontkanen, Sini;
  • Järvikylä, Janne;
  • Sutinen, Erkki
  • 2024-01-01
  • International Journal of Human-Computer Interaction
  • Taylor and Francis Ltd.
Collaborative Virtual Reality in Higher Education: Students' Perceptions on Presence, Challenges, Affordances, and Potential
  • 2024-01-01
  • IEEE Transactions on Learning Technologies, Vol.17, pp.280-293
  • Institute of Electrical and Electronics Engineers Inc.
Constructing a Taxonomy for Sentiment Visualization Analysis Using Visual Metaphors 시각적 은유를 이용하는 감성 시각화 분석을 위한 분류 체계 구축oa mark
  • 2022-01-01
  • Archives of Design Research, Vol.35, pp.181-207
  • Korean Society of Design Science
Dementia patient segmentation using EMR data visualization: A design studyoa mark
  • 2019-09-02
  • International Journal of Environmental Research and Public Health, Vol.16
  • MDPI AG
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