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to 10 of 124 (Search time: 0.0 seconds).
Nash bargaining approach for fair and efficient LTE-WiFi aggregation
oa mark
Kim, Dohoon;
Lee, Keunhee;
Kim, Jae Hoon
2019-01-01
IEEE Access, Vol.7, pp.117176-117187
Institute of Electrical and Electronics Engineers Inc.
Autonomous interface selection for multi-radio d2d communication
oa mark
Paul, Rajib;
Choi, Young June
2019-01-01
IEEE Access, Vol.7, pp.108090-108100
Institute of Electrical and Electronics Engineers Inc.
공무원의 단체교섭대상에 관한 연구
손경미
2010-08
The Graduate School, Ajou University
역사 교육을 위한 게임 디자인 연구
장진
2012-02
The Graduate School, Ajou University
Game Design in Chinese as a Foreign Language
조덕흠
2011-08
The Graduate School, Ajou University
Playing location-based games is associated with psychological well-being: an empirical study of Pokémon GO players
oa mark
Laato, Samuli;
Islam, A. K.M.Najmul;
Laine, Teemu H.
2022-01-01
Behaviour and Information Technology, Vol.41, pp.1888-1904
Taylor and Francis Ltd.
Co-designing Digital Games Across the Boundary of Childhood and Youth
Havukainen, Martti;
Laine, Teemu H.
;
Kontkanen, Sini;
Järvikylä, Janne;
Sutinen, Erkki
2024-01-01
International Journal of Human-Computer Interaction
Taylor and Francis Ltd.
Analyzing VR Game User Experience by Genre: A Text-Mining Approach on Meta Quest Store Reviews
oa mark
Yoon, Dong Min;
Han, Seung Hyun;
Park, Inyoung;
Chung, Tae Sung
2024-10-01
Electronics (Switzerland), Vol.13
Multidisciplinary Digital Publishing Institute (MDPI)
Co-design of mini games for learning computational thinking in an online environment
oa mark
Agbo, Friday Joseph;
Oyelere, Solomon Sunday;
Suhonen, Jarkko;
Laine, Teemu H.
2021-09-01
Education and Information Technologies, Vol.26, pp.5815-5849
Springer
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