Ajou University repository

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Showing results 1 to 10 of 1734 (Search time: 0.0 seconds).

Game Design in Chinese as a Foreign Language
  • 조덕흠
  • 2011-08
  • The Graduate School, Ajou University
Co-designing Digital Games Across the Boundary of Childhood and Youth
  • Havukainen, Martti;
  • Laine, Teemu H.;
  • Kontkanen, Sini;
  • Järvikylä, Janne;
  • Sutinen, Erkki
  • 2024-01-01
  • International Journal of Human-Computer Interaction
  • Taylor and Francis Ltd.
Playing location-based games is associated with psychological well-being: an empirical study of Pokémon GO playersoa mark
  • 2022-01-01
  • Behaviour and Information Technology, Vol.41, pp.1888-1904
  • Taylor and Francis Ltd.
Minerva: an Adaptive Game for Programming Education
  • LINDBERG, RENNY SHAUL NIMROD
  • 2017-02
  • The Graduate School, Ajou University
A Two-Stage co-Design Process of Battleship-AST Persuasive Game for Active School Transportation in Northern Swedenoa mark
  • Jingili, Nuru;
  • Oyelere, Solomon Sunday;
  • Berghem, Simon Malmström;
  • Brännström, Robert;
  • Laine, Teemu H.;
  • Lindqvist, Anna Karin;
  • Rutberg, Stina
  • 2024-01-01
  • International Journal of Human-Computer Interaction
  • Taylor and Francis Ltd.
Immersive virtual reality game for cognitive-empathy education: Implementation and formative evaluation
  • 2024-02-01
  • Education and Information Technologies, Vol.29, pp.1559-1590
  • Springer
역사 교육을 위한 게임 디자인 연구
  • 장진
  • 2012-02
  • The Graduate School, Ajou University
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