Citation Export
DC Field | Value | Language |
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dc.contributor.author | Park, Soohyun | - |
dc.contributor.author | Chung, Jaehyun | - |
dc.contributor.author | Park, Chanyoung | - |
dc.contributor.author | Jung, Soyi | - |
dc.contributor.author | Choi, Minseok | - |
dc.contributor.author | Cho, Sungrae | - |
dc.contributor.author | Kim, Joongheon | - |
dc.date.issued | 2024-01-01 | - |
dc.identifier.uri | https://dspace.ajou.ac.kr/dev/handle/2018.oak/34242 | - |
dc.description.abstract | In order to build realistic metaverse systems, enabling high synchronization between physical-space and virtual meta-space is essentially required. For this purpose, this paper proposes a novel system-wide coordination algorithm for high synchronization under characteristics (i.e., highly realistic meta-space construction under the constraints of physical-space). The proposed algorithm consists of the following three stages. The first stage is quantum multi-agent reinforcement learning (QMARL)-based scheduling for low-delay temporal-synchronization using differentiated age-of-information (AoI) during data gathering in physical-space by observers for meta-space construction. This is beneficial for scalability according to action dimension reduction in reinforcement learning computation. The second stage is for creating virtual contents under delay constraints in meta-space based on the gathered data. When rendering regions that have received more user attention, avatar-popularity is considered for spatio-synchronization. Thus, a stabilized control mechanism is designed for time-average reality quality maximization for each region. The last stage is for caching based on avatar-popularity and AoI which can be helpful in constructing low-delay realistic meta-space. Furthermore, the concept of AoI is divided into two separate sub-concepts of physical AoI and virtual AoI such that the AoI in virtual meta-space can be thoroughly implemented. | - |
dc.description.sponsorship | Thiswork was supported by the Institute of Information and Communications Technology Planning and Evaluation (IITP) funded by the KoreaMinistry of Science and ICT under Grant 2021-0-00467. Recommended for acceptance by A. Conti. | - |
dc.language.iso | eng | - |
dc.publisher | Institute of Electrical and Electronics Engineers Inc. | - |
dc.subject.mesh | Age-of-information | - |
dc.subject.mesh | Avatar | - |
dc.subject.mesh | Low delay | - |
dc.subject.mesh | Metaverses | - |
dc.subject.mesh | Observer | - |
dc.subject.mesh | Quantum Computing | - |
dc.subject.mesh | Quantum reinforcement learning | - |
dc.subject.mesh | Reinforcement learnings | - |
dc.subject.mesh | Space constructions | - |
dc.title | Joint Quantum Reinforcement Learning and Stabilized Control for Spatio-Temporal Coordination in Metaverse | - |
dc.type | Article | - |
dc.citation.endPage | 12427 | - |
dc.citation.startPage | 12410 | - |
dc.citation.title | IEEE Transactions on Mobile Computing | - |
dc.citation.volume | 23 | - |
dc.identifier.bibliographicCitation | IEEE Transactions on Mobile Computing, Vol.23, pp.12410-12427 | - |
dc.identifier.doi | 10.1109/tmc.2024.3407883 | - |
dc.identifier.scopusid | 2-s2.0-85194817407 | - |
dc.identifier.url | http://ieeexplore.ieee.org/xpl/RecentIssue.jsp?puNumber=7755 | - |
dc.subject.keyword | Age-of-Information | - |
dc.subject.keyword | metaverse | - |
dc.subject.keyword | quantum reinforcement learning | - |
dc.subject.keyword | synchronization | - |
dc.description.isoa | false | - |
dc.subject.subarea | Software | - |
dc.subject.subarea | Computer Networks and Communications | - |
dc.subject.subarea | Electrical and Electronic Engineering | - |
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