Citation Export
DC Field | Value | Language |
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dc.contributor.author | Baek, Hankyul | - |
dc.contributor.author | Lee, Rhoan | - |
dc.contributor.author | Jung, Soyi | - |
dc.contributor.author | Kim, Joongheon | - |
dc.contributor.author | Park, Soohyun | - |
dc.date.issued | 2023-01-01 | - |
dc.identifier.issn | 2644-1268 | - |
dc.identifier.uri | https://dspace.ajou.ac.kr/dev/handle/2018.oak/33676 | - |
dc.description.abstract | Real-time volumetric contents streaming on augmented reality (AR) devices should necessitate a balance between end-users' quality of experience (QoE) and the latency requirements. Lowering the quality of the volumetric contents to diminish the latency hinders the user's QoE. Otherwise, setting the quality of volumetric contents relatively high to improve the users' QoE increases the latency, which can be challenging to meet user satisfaction in AR services. Based on this trade-off observation, our proposed method maximizes time-average AR quality under latency requirements, inspired by Lyapunov optimization framework. In order to control the AR quality depending on latency requirements, we control the point cloud rendering ratio in the volumetric contents under the concept of Lyapunov optimization. Our extensive evaluation demonstrates that our proposed method achieves desired performance improvements, i.e., avoiding latency growing while ensuring the high quality of the volumetric contents streaming in AR services. | - |
dc.description.sponsorship | This work was supported by the National Research Foundation of Korea under Grants 2022R1A2C2004869 and 2021R1A4A1030775. | - |
dc.language.iso | eng | - |
dc.publisher | Institute of Electrical and Electronics Engineers Inc. | - |
dc.subject.mesh | Augmented reality | - |
dc.subject.mesh | Cloud processing | - |
dc.subject.mesh | Image color analysis | - |
dc.subject.mesh | Lyapunov optimization | - |
dc.subject.mesh | Optimisations | - |
dc.subject.mesh | Point cloud compression | - |
dc.subject.mesh | Point cloud processing | - |
dc.subject.mesh | Point-clouds | - |
dc.subject.mesh | Quality of experience | - |
dc.subject.mesh | Real - Time system | - |
dc.subject.mesh | Rendering (computer graphic) | - |
dc.subject.mesh | Three-dimensional display | - |
dc.subject.mesh | Volumetric content | - |
dc.subject.mesh | Volumetrics | - |
dc.title | Real-Time High-Quality Visualization for Volumetric Contents Rendering: A Lyapunov Optimization Framework | - |
dc.type | Article | - |
dc.citation.endPage | 252 | - |
dc.citation.startPage | 243 | - |
dc.citation.title | IEEE Open Journal of the Computer Society | - |
dc.citation.volume | 4 | - |
dc.identifier.bibliographicCitation | IEEE Open Journal of the Computer Society, Vol.4, pp.243-252 | - |
dc.identifier.doi | 10.1109/ojcs.2023.3312371 | - |
dc.identifier.scopusid | 2-s2.0-85171546715 | - |
dc.identifier.url | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=8782664 | - |
dc.subject.keyword | Augmented reality (AR) | - |
dc.subject.keyword | Lyapunov optimization | - |
dc.subject.keyword | point cloud processing | - |
dc.subject.keyword | volumetric contents | - |
dc.description.isoa | true | - |
dc.subject.subarea | Computer Science (all) | - |
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