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Showing results 1 to 20 of 95

2차원 캐릭터 애니메이션을 위한 목표 지향적 동작 제어 방법
  • 유광석
  • 2007-02
  • The Graduate School, Ajou University
3D 게임엔진 환경에서의 효율적인 캐릭터 모듈 구조
  • 김종욱
  • 2004
  • The Graduate School, Ajou University
3차원 애니메이션을 위한 타이밍 시스템 구현
  • 송완서
  • 2006-02
  • The Graduate School, Ajou University
Arbitrary Volume Controlled Smoke Animation
  • 진석
  • 2005
  • The Graduate School, Ajou University
Game Design in Chinese as a Foreign Language
  • 조덕흠
  • 2011-08
  • The Graduate School, Ajou University
GPU-based Pen-and-ink Rendering Of Smoke Animation
  • Tuan, Bui Minh
  • 2011-08
  • The Graduate School, Ajou University
Korea Through Foreigner’s Perspective
  • MONTENEGRO MORA LUIS MIGUEL
  • 2019-08
  • The Graduate School, Ajou University
MMORPG의 서사성을 갖는 퀘스트 구성 방법에 대한 연구
  • 정재민
  • 2007-02
  • The Graduate School, Ajou University
PCA를 이용한 효율적 모션 그래프 생성
  • 성혜영
  • 2005
  • The Graduate School, Ajou University
Repression and Release in Wong Kar-wai's In the Mood for Love (2000)
  • Yang Juan
  • 2014-08
  • The Graduate School, Ajou University
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